An American-made mining machine about 1000′ down the Uralkali potash mine near Berezniki, Russia. To catch the upper sections, this Mad Max-looking machine was captured in a space with higher ceilings, then later composited with a section of tunnel. Virtual cinematography developed for Ed Burtynsky’s film trilogy, Anthropocene: The Human Epoch.
Scans of natural environments.
Purists will perceive this scene as surreal and unnatural. Note, natural underground = pitch black. Animated “stage lighting effects” point to the power of mutable lighting when working with Photo2Topo digital assets. This smaller room joins a much larger model produced for the Edwards Aquifer Authority, a 3D virtual cave tour used in public outreach.
Surrounded by psychedelic color and shapes, Russian miners break for bagels and coffee at this welded bench table. 8K texture maps allow you to read the Russian newspaper used as tablecloth, if you know Cyrillic. The many tools lying about, the dial telephone, an oasis of things human in an otherwise otherworldly environment.
Ever rappelled down a pit? Nobody has ever been free to fly around a pit(virtually)to explore until now. Access to high-angle and otherwise highly inaccessible locations opens up a world of possibility to virtual tourism, engineering, education, you name it.
Two techs really pushed it seeing how much tunnel could be captured in a long day in what client, art photographer Ed Burtynsky, dubbed “The Good Tunnel”, as this section of Uralkali featured a stretch of amazing metamorphic carnalite. The new workflow invited a datagap or two, but productivity tripled and much was learned.